Sniper Crossbow
Weapon · canonical reference · data release 2026-09-26
Evidence for this record
Sources: darksouls.wikidot.com
- Third-party research: Published by an unaffiliated researcher and recorded as their finding.
1 field in this record is marked not documented: the sources checked gave no value, so none is guessed.
What these labels mean
How to read this record
- Damage
- four numbers: physical / magic / fire / lightning. 80/0/0/0 is 80 physical and nothing else.
- Scaling grades
- four letters in the order Strength / Dexterity / Intelligence / Faith. D/C/-/- means Strength D, Dexterity C, no Intelligence or Faith. A dash means that stat adds nothing.
- What the letters mean
- S 141%+, A 101-140%, B 81-100%, C 51-80%, D 25-50%, E 1-24% bonus. They are ranges, not exact numbers. A few weapons (Balder Side Sword, Uchigatana) show A at +14/+15 even though the listed bonus is 85%, a quirk of the game that players report; the Ledger keeps the sourced letters.
- Requirements
- the stats you need to use the weapon without a damage penalty. “Two-handed Strength” is the Strength needed when you hold it in both hands, which is lower.
- Weight and durability
- weight counts toward your equip load; durability is how much use the weapon takes before it needs repair. The game shows no unit for either.
- Upgrade tables
- Level is the upgrade (+0, +1...). Bonus is the scaling grade at that level. Material and Souls are the cost to reach it. Aux / DR holds the auxiliary figures exactly as the source lists them; the Ledger does not interpret them.
- Source volume
- which volume of the source wiki the weapon came from; it has no effect on gameplay.
Chaos weapons gain their extra damage from your Humanity, not from stats, so the Bonus column shows dashes. Lightning and Fire paths also show dashes because they have no stat scaling.
Overview
- Class
- Crossbows
- Note
- Same 6-path restriction (Basic, Crystal, Lightning, Magic, Divine, Fire only). Requires Dexterity, unlike other crossbows - described in-game as needing dexterity despite crossbows normally being easy to use.
- Volume
- vol2
Base stats
- Critical
- 100
- Durability
- 150
- Weight
- 8.0
- Range
- 70
- Frampt souls
- 50
- Reqs
- 20/16/0/0
- Damage
- 52/0/0/0
- Damage source
- backfilled from Standard path, level +0 (not independently stated in the source's Base stats line)
Paths
Standard
- Requires
- Titanite
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 52/0/0/0 | - | | - | - |
| 1 | 88/0/0/0 | - | | 1 Shard | 200 |
| 2 | 104/0/0/0 | - | | 1 Shard | 200 |
| 3 | 119/0/0/0 | - | | 2 Shard | 200 |
| 4 | 135/0/0/0 | - | | 2 Shard | 200 |
| 5 | 150/0/0/0 | - | | 3 Shard | 200 |
| 6 | 171/0/0/0 | - | | 1 L.Shard | 200 |
| 7 | 187/0/0/0 | - | | 1 L.Shard | 200 |
| 8 | 202/0/0/0 | - | | 2 L.Shard | 200 |
| 9 | 218/0/0/0 | - | | 2 L.Shard | 200 |
| 10 | 234/0/0/0 | - | | 3 L.Shard | 200 |
| 11 | 254/0/0/0 | - | | 1 Chunk | 200 |
| 12 | 270/0/0/0 | - | | 1 Chunk | 200 |
| 13 | 286/0/0/0 | - | | 2 Chunk | 200 |
| 14 | 301/0/0/0 | - | | 3 Chunk | 200 |
| 15 | 322/0/0/0 | - | | 1 Slab | 200 |
Parse warnings
- +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +11: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +12: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +13: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +14: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +15: inferred blank Aux/DR cell to realign columns (source had no placeholder)
Crystal
- Requires
- Sniper Crossbow +10, Titanite
- Note
- Durability->15, cannot repair
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 270/0/0/0 | - | | 1 Chunk | 200 |
| 1 | 286/0/0/0 | - | | 1 Chunk | 200 |
| 2 | 301/0/0/0 | - | | 1 Chunk | 200 |
| 3 | 317/0/0/0 | - | | 2 Chunk | 200 |
| 4 | 332/0/0/0 | - | | 3 Chunk | 200 |
| 5 | 353/0/0/0 | - | | 1 Slab | 200 |
Parse warnings
- +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
Lightning
- Requires
- Sniper Crossbow +10, Titanite
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 145/0/0/135 | - | | 1 Chunk | 200 |
| 1 | 156/0/0/145 | - | | 1 Chunk | 200 |
| 2 | 166/0/0/156 | - | | 1 Chunk | 200 |
| 3 | 176/0/0/166 | - | | 2 Chunk | 200 |
| 4 | 187/0/0/176 | - | | 3 Chunk | 200 |
| 5 | 197/0/0/187 | - | | 1 Slab | 200 |
Parse warnings
- +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
Magic
- Requires
- Sniper Crossbow +5, Green+Blue Titanite
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 97/96/0/0 | - | | 1 Green Shard | 200 |
| 1 | 108/108/0/0 | - | | 1 Green Shard | 200 |
| 2 | 120/120/0/0 | - | | 1 Green Shard | 200 |
| 3 | 131/131/0/0 | - | | 2 Green Shard | 200 |
| 4 | 142/143/0/0 | - | | 2 Green Shard | 200 |
| 5 | 154/155/0/0 | - | | 3 Green Shard | 200 |
| 6 | 165/167/0/0 | - | | 1 Blue Chunk | 200 |
| 7 | 176/178/0/0 | - | | 1 Blue Chunk | 200 |
| 8 | 187/190/0/0 | - | | 2 Blue Chunk | 200 |
| 9 | 199/202/0/0 | - | | 3 Blue Chunk | 200 |
| 10 | 210/215/0/0 | - | | 1 Blue Slab | 200 |
Parse warnings
- +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
Divine
- Requires
- Sniper Crossbow +5, Green+White Titanite
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 87/107/0/0 | - | 0/0/110/- | 1 Green Shard | 200 |
| 1 | 98/120/0/0 | - | 0/0/110/- | 1 Green Shard | 200 |
| 2 | 108/133/0/0 | - | 0/0/110/- | 1 Green Shard | 200 |
| 3 | 119/146/0/0 | - | 0/0/110/- | 2 Green Shard | 200 |
| 4 | 129/159/0/0 | - | 0/0/110/- | 2 Green Shard | 200 |
| 5 | 140/172/0/0 | - | 0/0/110/- | 3 Green Shard | 200 |
| 6 | 150/184/0/0 | - | 0/0/110/- | 1 White Chunk | 200 |
| 7 | 161/197/0/0 | - | 0/0/110/- | 1 White Chunk | 200 |
| 8 | 171/210/0/0 | - | 0/0/110/- | 2 White Chunk | 200 |
| 9 | 182/223/0/0 | - | 0/0/110/- | 3 White Chunk | 200 |
| 10 | 192/236/0/0 | - | 0/0/110/- | 1 White Slab | 200 |
Fire
- Requires
- Sniper Crossbow +5, Green+Red Titanite
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 93/0/93/0 | - | | 1 Green Shard | 200 |
| 1 | 105/0/105/0 | - | | 1 Green Shard | 200 |
| 2 | 117/0/117/0 | - | | 1 Green Shard | 200 |
| 3 | 129/0/129/0 | - | | 2 Green Shard | 200 |
| 4 | 141/0/141/0 | - | | 2 Green Shard | 200 |
| 5 | 153/0/153/0 | - | | 3 Green Shard | 200 |
| 6 | 166/0/166/0 | - | | 1 Red Chunk | 200 |
| 7 | 178/0/178/0 | - | | 1 Red Chunk | 200 |
| 8 | 190/0/190/0 | - | | 2 Red Chunk | 200 |
| 9 | 202/0/202/0 | - | | 3 Red Chunk | 200 |
| 10 | 215/0/215/0 | - | | 1 Red Slab | 200 |
Parse warnings
- +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
Requirements
- Str
- 20
- Dex
- 16
- Int
- 0
- Fai
- 0
- Two hand str
- not documented
- Requirements note
- Page did not quote a specific weapon-level two-handing footnote with a reduced STR number for this weapon; only the site's general 50%-two-handing-bonus rule (illustrated with a Great Axe example) was present.
Third party motion values
- Source
- independent third-party research, third-party research tables
- Tier
- third-party research
- Matched generic class
- Crossbow
Acquisition third party
- Acquisition raw
- Sen's Fortress treasure
- Source
- third-party table
- Source tier
- third-party research
- Source note
- Transcribed from a third-party table; fragments from adjacent columns removed where present.
- Layout bleed removed
- yes