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Mimic's LedgerThe DSR Compendium

Short Bow

Weapon · canonical reference · data release 2026-09-26

This is the plain-text version of the record. Open the interactive Ledger for the full planner, comparisons and search.

Evidence for this record

Sources: darksouls.wikidot.com

  • Third-party research: Published by an unaffiliated researcher and recorded as their finding.

What these labels mean

How to read this record
Damage
four numbers: physical / magic / fire / lightning. 80/0/0/0 is 80 physical and nothing else.
Scaling grades
four letters in the order Strength / Dexterity / Intelligence / Faith. D/C/-/- means Strength D, Dexterity C, no Intelligence or Faith. A dash means that stat adds nothing.
What the letters mean
S 141%+, A 101-140%, B 81-100%, C 51-80%, D 25-50%, E 1-24% bonus. They are ranges, not exact numbers. A few weapons (Balder Side Sword, Uchigatana) show A at +14/+15 even though the listed bonus is 85%, a quirk of the game that players report; the Ledger keeps the sourced letters.
Requirements
the stats you need to use the weapon without a damage penalty. “Two-handed Strength” is the Strength needed when you hold it in both hands, which is lower.
Weight and durability
weight counts toward your equip load; durability is how much use the weapon takes before it needs repair. The game shows no unit for either.
Upgrade tables
Level is the upgrade (+0, +1...). Bonus is the scaling grade at that level. Material and Souls are the cost to reach it. Aux / DR holds the auxiliary figures exactly as the source lists them; the Ledger does not interpret them.
Source volume
which volume of the source wiki the weapon came from; it has no effect on gameplay.

Chaos weapons gain their extra damage from your Humanity, not from stats, so the Bonus column shows dashes. Lightning and Fire paths also show dashes because they have no stat scaling.

Overview

Class
Bows
Source URL
darksouls.wikidot.com
Note
Full 10-path standard tree, same as Long Bow. Standard 200 souls/upgrade. Same Fire-infusion bug noted on the source page as Long Bow (fire damage does not actually apply to arrows).
Volume
vol4

Base stats

Durability
100
Weight
0.5
Range
50
Frampt souls
50
Reqs
10/12/0/0
Bow dist rate
0
Damage
31/0/0/0
Damage source
backfilled from Standard path, level +0 (not independently stated in the source's Base stats line)

Paths

Standard

Requires
Titanite, Large Ember (+6), Very Large Ember (+11)
Scaling pct
38% STR, 140% DEX

Levels

LvlDmgBonusAux DRMatSouls
031/0/0/0D/A/-/---
134/0/0/0D/S/-/-1 Shard200
237/0/0/0D/S/-/-1 Shard200
340/0/0/0D/S/-/-2 Shard200
443/0/0/0D/S/-/-2 Shard200
546/0/0/0D/S/-/-3 Shard200
649/0/0/0D/S/-/-1 L.Shard200
752/0/0/0D/S/-/-1 L.Shard200
855/0/0/0D/S/-/-2 L.Shard200
958/0/0/0D/S/-/-2 L.Shard200
1062/0/0/0D/S/-/-3 L.Shard200
1165/0/0/0D/S/-/-1 Chunk200
1268/0/0/0D/S/-/-1 Chunk200
1371/0/0/0D/S/-/-2 Chunk200
1474/0/0/0D/S/-/-3 Chunk200
1577/0/0/0D/S/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +11: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +12: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +13: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +14: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +15: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Crystal

Requires
Short Bow +10, Titanite
Scaling pct
38% STR, 140% DEX
Note
Durability->10, cannot repair

Levels

LvlDmgBonusAux DRMatSouls
068/0/0/0D/S/-/-1 Chunk200
171/0/0/0D/S/-/-1 Chunk200
274/0/0/0D/S/-/-1 Chunk200
377/0/0/0D/S/-/-2 Chunk200
480/0/0/0D/S/-/-3 Chunk200
583/0/0/0D/S/-/-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Lightning

Requires
Short Bow +10, Titanite

Levels

LvlDmgBonusAux DRMatSouls
0114/0/0/127-1 Chunk200
1120/0/0/132-1 Chunk200
2125/0/0/138-1 Chunk200
3131/0/0/143-2 Chunk200
4137/0/0/149-3 Chunk200
5142/0/0/155-1 Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Raw

Requires
Short Bow +5, Titanite
Scaling pct
29% STR, 105% DEX

Levels

LvlDmgBonusAux DRMatSouls
054/0/0/0D/A/-/-1 L.Shard200
157/0/0/0D/A/-/-1 L.Shard200
261/0/0/0D/A/-/-1 L.Shard200
364/0/0/0D/A/-/-2 L.Shard200
468/0/0/0D/A/-/-2 L.Shard200
572/0/0/0D/A/-/-3 L.Shard200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Magic

Requires
Short Bow +5, Green+Blue Titanite
Scaling pct
11% STR, 39% DEX, 128% INT

Levels

LvlDmgBonusAux DRMatSouls
034/37/0/0E/D/A/-1 Green Shard200
136/40/0/0E/D/A/-1 Green Shard200
239/42/0/0E/D/A/-1 Green Shard200
341/45/0/0E/D/A/-2 Green Shard200
443/47/0/0E/D/A/-2 Green Shard200
546/50/0/0E/D/A/-3 Green Shard200
648/52/0/0E/D/S/-1 Blue Chunk200
750/55/0/0E/D/S/-1 Blue Chunk200
852/57/0/0E/D/S/-2 Blue Chunk200
955/60/0/0E/D/S/-3 Blue Chunk200
1057/62/0/0E/D/S/-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Enchanted

Requires
Magic Short Bow +5, Blue Titanite
Scaling pct
8% STR, 28% DEX, 125%+ INT

Levels

LvlDmgBonusAux DRMatSouls
046/50/0/0E/D/A/-1 Blue Chunk200
147/51/0/0E/D/A/-1 Blue Chunk200
249/52/0/0E/D/S/-1 Blue Chunk200
351/54/0/0E/D/S/-2 Blue Chunk200
453/56/0/0E/D/S/-3 Blue Chunk200
555/58/0/0E/D/S/-1 Blue Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Divine

Requires
Short Bow +5, Green+White Titanite
Scaling pct
15% STR, 54% DEX, 127% FTH
Note
Aux Holy 110

Levels

LvlDmgBonusAux DRMatSouls
031/39/0/0E/C/-/A0/0/110/-1 Green Shard200
133/41/0/0E/C/-/A0/0/110/-1 Green Shard200
235/44/0/0E/C/-/A0/0/110/-1 Green Shard200
337/46/0/0E/C/-/A0/0/110/-2 Green Shard200
439/49/0/0E/C/-/A0/0/110/-2 Green Shard200
542/52/0/0E/C/-/A0/0/110/-3 Green Shard200
644/54/0/0E/C/-/S0/0/110/-1 White Chunk200
746/57/0/0E/C/-/S0/0/110/-1 White Chunk200
848/59/0/0E/C/-/S0/0/110/-2 White Chunk200
950/62/0/0E/C/-/S0/0/110/-3 White Chunk200
1052/65/0/0E/C/-/S0/0/110/-1 White Slab200

Occult

Requires
Divine Short Bow +5, White Titanite
Scaling pct
14% STR, 50% DEX, 150% FTH
Note
Aux Occult 110

Levels

LvlDmgBonusAux DRMatSouls
042/46/0/0E/C/-/S0/0/-/1101 White Chunk200
144/48/0/0E/C/-/S0/0/-/1101 White Chunk200
247/50/0/0E/C/-/S0/0/-/1101 White Chunk200
349/52/0/0E/C/-/S0/0/-/1102 White Chunk200
452/55/0/0E/C/-/S0/0/-/1103 White Chunk200
554/57/0/0E/C/-/S0/0/-/1101 White Slab200

Fire

Requires
Short Bow +5, Green+Red Titanite
Note
BUGGED per source page - fire damage effect does not actually apply to arrows fired.

Levels

LvlDmgBonusAux DRMatSouls
055/0/55/0-1 Green Shard200
164/0/64/0-1 Green Shard200
272/0/72/0-1 Green Shard200
380/0/80/0-2 Green Shard200
489/0/89/0-2 Green Shard200
597/0/97/0-3 Green Shard200
6106/0/106/0-1 Red Chunk200
7114/0/114/0-1 Red Chunk200
8122/0/122/0-2 Red Chunk200
9131/0/131/0-3 Red Chunk200
10139/0/139/0-1 Red Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Chaos

Requires
Fire Short Bow +5, Red Titanite
Note
Damage bonus from humanity

Levels

LvlDmgBonusAux DRMatSouls
067/0/83/0-1 Red Chunk200
175/0/94/0-1 Red Chunk200
283/0/104/0-1 Red Chunk200
391/0/115/0-2 Red Chunk200
499/0/125/0-3 Red Chunk200
5108/0/136/0-1 Red Slab200

Parse warnings

  • +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
  • +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)

Requirements

Str
10
Dex
12
Int
0
Fai
0
Two hand str
7
Requirements source URL
darksouls.wikidot.com

Third party motion values

Source
independent third-party research, third-party research tables
Tier
third-party research
Matched generic class
Bow

Acquisition third party

Acquisition raw
Starting weapon of the Hunter class; Sold by Undead Merchant (Male)
Source
third-party table
Source tier
third-party research
Source note
Transcribed from a third-party table; fragments from adjacent columns removed where present.
Layout bleed removed
yes