Painting Guardian Sword
Weapon · canonical reference · data release 2026-09-26
How to read this record
- Damage
- four numbers: physical / magic / fire / lightning. 80/0/0/0 is 80 physical and nothing else.
- Scaling grades
- four letters in the order Strength / Dexterity / Intelligence / Faith. D/C/-/- means Strength D, Dexterity C, no Intelligence or Faith. A dash means that stat adds nothing.
- What the letters mean
- S 141%+, A 101-140%, B 81-100%, C 51-80%, D 25-50%, E 1-24% bonus. They are ranges, not exact numbers. A few weapons (Balder Side Sword, Uchigatana) show A at +14/+15 even though the listed bonus is 85%, a quirk of the game that players report; the Ledger keeps the sourced letters.
- Requirements
- the stats you need to use the weapon without a damage penalty. “Two-handed Strength” is the Strength needed when you hold it in both hands, which is lower.
- Weight and durability
- weight counts toward your equip load; durability is how much use the weapon takes before it needs repair. The game shows no unit for either.
- Upgrade tables
- Level is the upgrade (+0, +1...). Bonus is the scaling grade at that level. Material and Souls are the cost to reach it. Aux / DR holds the auxiliary figures exactly as the source lists them; the Ledger does not interpret them.
- Source volume
- which volume of the source wiki the weapon came from; it has no effect on gameplay.
Chaos weapons gain their extra damage from your Humanity, not from stats, so the Bonus column shows dashes. Lightning and Fire paths also show dashes because they have no stat scaling.
Overview
- Class
- Curved Swords
- Note
- Highest DEX scaling of any curved sword in the game (109%), outperforming both Scimitar and Falchion in raw AR despite lower base damage, offset by very short range. Standard 200 souls/upgrade, still fully buffable (unlike the mechanically similar Gold Tracer). Community consensus (per player comparisons): the best general-use option among the three DEX-curved-sword alternatives (this, Gold Tracer, Quelaag's Furysword) due to combining top DEX scaling, Bleed, and buffability. LIKELY WIKIDOT TYPO (stated, not corrected): Chaos +1 fire resistance reads 36, breaking the incremental pattern (~30.6 expected) that resumes normally at +2.
- Volume
- vol5
Base stats
- Critical
- 100
- Durability
- 100
- Weight
- 1.5
- Reqs
- 7/20/0/0
- DR
- 45/10/30/30
- Stability
- 30
- Frampt souls
- 50
- Aux
- Bleed 300
- Damage
- 76/0/0/0
- Damage source
- backfilled from Standard path, level +0 (not independently stated in the source's Base stats line)
Paths
Standard
- Requires
- Titanite, Large Ember (+6), Very Large Ember (+11)
- Scaling pct
- 9% STR, 109% DEX
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 76/0/0/0 | E/A/-/- | | - | - |
| 1 | 83/0/0/0 | E/A/-/- | | 1 Shard | 200 |
| 2 | 91/0/0/0 | E/A/-/- | | 1 Shard | 200 |
| 3 | 98/0/0/0 | E/A/-/- | | 2 Shard | 200 |
| 4 | 106/0/0/0 | E/A/-/- | | 2 Shard | 200 |
| 5 | 114/0/0/0 | E/A/-/- | | 3 Shard | 200 |
| 6 | 121/0/0/0 | E/A/-/- | | 1 L.Shard | 200 |
| 7 | 129/0/0/0 | E/A/-/- | | 1 L.Shard | 200 |
| 8 | 136/0/0/0 | E/A/-/- | | 2 L.Shard | 200 |
| 9 | 144/0/0/0 | E/A/-/- | | 2 L.Shard | 200 |
| 10 | 152/0/0/0 | E/A/-/- | | 3 L.Shard | 200 |
| 11 | 159/0/0/0 | E/A/-/- | | 1 Chunk | 200 |
| 12 | 167/0/0/0 | E/A/-/- | | 1 Chunk | 200 |
| 13 | 174/0/0/0 | E/A/-/- | | 2 Chunk | 200 |
| 14 | 182/0/0/0 | E/A/-/- | | 3 Chunk | 200 |
| 15 | 190/0/0/0 | E/A/-/- | | 1 Slab | 200 |
Parse warnings
- +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +11: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +12: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +13: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +14: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +15: inferred blank Aux/DR cell to realign columns (source had no placeholder)
Crystal
- Requires
- Painting Guardian Sword +10, Titanite
- Scaling pct
- 9% STR, 109% DEX
- Note
- Durability->10, cannot repair
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 167/0/0/0 | E/A/-/- | | 1 Chunk | 200 |
| 1 | 174/0/0/0 | E/A/-/- | | 1 Chunk | 200 |
| 2 | 182/0/0/0 | E/A/-/- | | 1 Chunk | 200 |
| 3 | 190/0/0/0 | E/A/-/- | | 2 Chunk | 200 |
| 4 | 197/0/0/0 | E/A/-/- | | 3 Chunk | 200 |
| 5 | 205/0/0/0 | E/A/-/- | | 1 Slab | 200 |
Parse warnings
- +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
Lightning
- Requires
- Painting Guardian Sword +10, Titanite
- Note
- All stat bonuses removed
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 136/0/0/136 | - | 45/10/30/30 | 1 Chunk | 200 |
| 1 | 147/0/0/147 | - | 45/10/30/32.4 | 1 Chunk | 200 |
| 2 | 158/0/0/158 | - | 45/10/30/34.8 | 1 Chunk | 200 |
| 3 | 168/0/0/168 | - | 45/10/30/37.2 | 2 Chunk | 200 |
| 4 | 179/0/0/179 | - | 45/10/30/39.6 | 3 Chunk | 200 |
| 5 | 190/0/0/190 | - | 45/10/30/42 | 1 Slab | 200 |
Raw
- Requires
- Painting Guardian Sword +5, Titanite
- Scaling pct
- 7% STR, 81% DEX
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 130/0/0/0 | E/B/-/- | | 1 L.Shard | 200 |
| 1 | 139/0/0/0 | E/B/-/- | | 1 L.Shard | 200 |
| 2 | 147/0/0/0 | E/B/-/- | | 1 L.Shard | 200 |
| 3 | 156/0/0/0 | E/B/-/- | | 2 L.Shard | 200 |
| 4 | 165/0/0/0 | E/B/-/- | | 2 L.Shard | 200 |
| 5 | 174/0/0/0 | E/B/-/- | | 3 L.Shard | 200 |
Parse warnings
- +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
Magic
- Requires
- Painting Guardian Sword +5, Green+Blue Titanite
- Scaling pct
- 3% STR, 30% DEX, 85% INT
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 85/93/0/0 | E/D/B/- | | 1 Green Shard | 200 |
| 1 | 91/99/0/0 | E/D/B/- | | 1 Green Shard | 200 |
| 2 | 96/105/0/0 | E/D/B/- | | 1 Green Shard | 200 |
| 3 | 102/111/0/0 | E/D/B/- | | 2 Green Shard | 200 |
| 4 | 108/117/0/0 | E/D/B/- | | 2 Green Shard | 200 |
| 5 | 114/124/0/0 | E/D/B/- | | 3 Green Shard | 200 |
| 6 | 119/130/0/0 | E/D/B/- | | 1 Blue Chunk | 200 |
| 7 | 125/136/0/0 | E/D/B/- | | 1 Blue Chunk | 200 |
| 8 | 131/142/0/0 | E/D/B/- | | 2 Blue Chunk | 200 |
| 9 | 136/148/0/0 | E/D/A/- | | 3 Blue Chunk | 200 |
| 10 | 142/155/0/0 | E/D/A/- | | 1 Blue Slab | 200 |
Parse warnings
- +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +6: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +7: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +8: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +9: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +10: inferred blank Aux/DR cell to realign columns (source had no placeholder)
Enchanted
- Requires
- Magic Painting Guardian Sword +5, Blue Titanite
- Scaling pct
- 2% STR, 22% DEX, 83%+ INT
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 114/122/0/0 | E/D/B/- | | 1 Blue Chunk | 200 |
| 1 | 118/125/0/0 | E/D/A/- | | 1 Blue Chunk | 200 |
| 2 | 123/129/0/0 | E/D/A/- | | 1 Blue Chunk | 200 |
| 3 | 127/132/0/0 | E/D/A/- | | 2 Blue Chunk | 200 |
| 4 | 132/136/0/0 | E/D/A/- | | 3 Blue Chunk | 200 |
| 5 | 136/141/0/0 | E/D/S/- | | 1 Blue Slab | 200 |
Parse warnings
- +0: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +1: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +2: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +3: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +4: inferred blank Aux/DR cell to realign columns (source had no placeholder)
- +5: inferred blank Aux/DR cell to realign columns (source had no placeholder)
Divine
- Requires
- Painting Guardian Sword +5, Green+White Titanite
- Scaling pct
- 3% STR, 42% DEX, 84% FTH
- Note
- Additional damage multiplier against unholy enemies. Bleed aux retained.
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 76/94/0/0 | E/D/-/B | 300/0/110/- | 1 Green Shard | 200 |
| 1 | 81/100/0/0 | E/D/-/B | 300/0/110/- | 1 Green Shard | 200 |
| 2 | 86/107/0/0 | E/D/-/B | 300/0/110/- | 1 Green Shard | 200 |
| 3 | 91/113/0/0 | E/D/-/B | 300/0/110/- | 2 Green Shard | 200 |
| 4 | 96/119/0/0 | E/D/-/B | 300/0/110/- | 2 Green Shard | 200 |
| 5 | 102/126/0/0 | E/D/-/B | 300/0/110/- | 3 Green Shard | 200 |
| 6 | 107/132/0/0 | E/D/-/B | 300/0/110/- | 1 White Chunk | 200 |
| 7 | 112/138/0/0 | E/D/-/B | 300/0/110/- | 1 White Chunk | 200 |
| 8 | 117/144/0/0 | E/D/-/B | 300/0/110/- | 2 White Chunk | 200 |
| 9 | 122/151/0/0 | E/D/-/B | 300/0/110/- | 3 White Chunk | 200 |
| 10 | 127/157/0/0 | E/D/-/B | 300/0/110/- | 1 White Slab | 200 |
Occult
- Requires
- Divine Painting Guardian Sword +5, White Titanite
- Scaling pct
- 3% STR, 39% DEX, 99% FTH
- Note
- Additional damage multiplier against holy enemies. Bleed aux retained.
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 104/114/0/0 | E/D/-/A | 300/0/-/110 | 1 White Chunk | 200 |
| 1 | 110/119/0/0 | E/D/-/A | 300/0/-/110 | 1 White Chunk | 200 |
| 2 | 116/125/0/0 | E/D/-/A | 300/0/-/110 | 1 White Chunk | 200 |
| 3 | 122/131/0/0 | E/D/-/A | 300/0/-/110 | 2 White Chunk | 200 |
| 4 | 128/136/0/0 | E/D/-/A | 300/0/-/110 | 3 White Chunk | 200 |
| 5 | 135/142/0/0 | E/D/-/A | 300/0/-/110 | 1 White Slab | 200 |
Fire
- Requires
- Painting Guardian Sword +5, Green+Red Titanite
- Note
- All stat bonuses removed
Levels
| Lvl | Dmg | Bonus | Aux DR | Mat | Souls |
|---|
| 0 | 98/0/98/0 | - | 45/10/30/30 | 1 Green Shard | 200 |
| 1 | 106/0/106/0 | - | 45/10/30.3/30 | 1 Green Shard | 200 |
| 2 | 114/0/114/0 | - | 45/10/30.6/30 | 1 Green Shard | 200 |
| 3 | 121/0/121/0 | - | 45/10/30.9/30 | 2 Green Shard | 200 |
| 4 | 129/0/129/0 | - | 45/10/31.2/30 | 2 Green Shard | 200 |
| 5 | 136/0/136/0 | - | 45/10/31.5/30 | 3 Green Shard | 200 |
| 6 | 145/0/145/0 | - | 45/10/31.8/30 | 1 Red Chunk | 200 |
| 7 | 155/0/155/0 | - | 45/10/32.1/30 | 1 Red Chunk | 200 |
| 8 | 164/0/164/0 | - | 45/10/32.4/30 | 2 Red Chunk | 200 |
| 9 | 173/0/173/0 | - | 45/10/32.7/30 | 3 Red Chunk | 200 |
| 10 | 182/0/182/0 | - | 45/10/33/30 | 1 Red Slab | 200 |
Chaos
- Requires
- Fire Painting Guardian Sword +5, Red Titanite
- Note
- Damage bonus from humanity
Levels
- Lvl
- 0
- Dmg
- 118/0/136/0
- Bonus
- -
- Aux DR
- 45/10/30/30
- Mat
- 1 Red Chunk
- Souls
- 200
- Lvl
- 1
- Dmg
- 125/0/144/0
- Bonus
- -
- Aux DR
- 45/10/36/30
- Mat
- 1 Red Chunk
- Souls
- 200
Flag
- Cell
- aux_dr
- Position
- 3
- Listed
- 36
- Neighbor interpolation
- 30.6
- Status
- probable source typo
- Lvl
- 2
- Dmg
- 132/0/152/0
- Bonus
- -
- Aux DR
- 45/10/31.2/30
- Mat
- 1 Red Chunk
- Souls
- 200
- Lvl
- 3
- Dmg
- 138/0/159/0
- Bonus
- -
- Aux DR
- 45/10/31.8/30
- Mat
- 2 Red Chunk
- Souls
- 200
- Lvl
- 4
- Dmg
- 145/0/167/0
- Bonus
- -
- Aux DR
- 45/10/32.4/30
- Mat
- 3 Red Chunk
- Souls
- 200
- Lvl
- 5
- Dmg
- 151/0/174/0
- Bonus
- -
- Aux DR
- 45/10/33/30
- Mat
- 1 Red Slab
- Souls
- 200
Requirements
- Str
- 7
- Dex
- 20
- Int
- 0
- Fai
- 0
- Two hand str
- 5
- Requirements note
- none recorded
Third party motion values
- Source
- independent third-party research, third-party research tables
- Tier
- third-party research
- Matched generic class
- Curved Sword
Acquisition third party
- Acquisition raw
- Painting Guardian drop
- Source
- third-party table
- Source tier
- third-party research
- Source note
- Transcribed from a third-party table; fragments from adjacent columns removed where present.